David R. Schmidt is an ex-academic, ex-teacher, ex-international trainer, ex-video game developer and sometimes current software designer. He’s been dungeoning dragons THAC0 style since he was 7 years old.
He has always hated what he considers to be “juvenile” roleplaying groups. Among these are hack-and-slash, GM vs Players, and nonsensical games that suck.
He prefers character driven groups where players actively participate in the creation of the story. Because of this, he’s been working on creating his own tabletop game for over a decade now, but still isn’t really anywhere close to feeling like its finished.
He also really, really hated the THAC0 mechanic.